1.
Provide Java code for a simple class of your choice. Be sure to include at least one constructor, two methods and two fields. The fields should be private.
Create a test class to constuct and call the methods of your class.
Describe your class and demonstrate your code functions properly.
2.
Write a Java program to simulate a pick 3, 4 or 5 lottery drawing. A lottery game of this type will draw values between 0 and 9. You should use the Math.Random() or the java.util.Random() class to generate the values in the lottery drawing. The program should prompt the user for which lottery game they want to play (pick 3 or pick 4 or pick 5). The program should also ask how many times they want to play the game. The output should show the numbers picked for each game and it should sum each individual number selected into a total of all numbers. For example, if a user of the program made a selection to randomly draw 2 three digit numbers (as in the example shown below) the sum would be 3 + 5 + 0 + 1 + 0 + 0 = 9.
Be sure to use at least two classes and at least one constructor method in your answer. Also present runs for all three types of games. Be sure to have loop logic that allows the user to choose to stop playing.